You may have seen the video released on Tech Insider in 2017 by Nat Martin, showcasing how Martin imagined the way that we could interact with our environment through Augmented Reality. The video highlighted a device he created called the Scroll ring.
The Scroll ring controlled virtual objects and allowed its users to virtually visualise everyday experiences.
Considering this video was created in 2017, the Scroll ring has undergone many changes now, as AR has become increasingly more popular. The trend of altering the way we interact with our environment is steadily on the rise, escalating at a rapid pace due to the interest in the topic and the potential benefits these systems can have for everyday life.
What changes has the Scroll ring undergone?
First and foremost, it no longer looks exactly like a ring. And logically, it is also no longer called the Scroll ring.
It is now known as LITHO, a different wearable object that delivers a more dynamic AR experience. A huge difference between the Scroll ring and LITHO is that the ring needed to be attached to a computer in 2017, whereas LITHO is an untethered device which connects to a smartphone or headset via bluetooth.
(All images via www.litho.cc)
Although it is an AR device, it is possible to use it in a VR environment as well through a different mode. With this device, you can build, create, manipulate and do much more with virtual objects all in the palm of your hand.
Nat Martin explained to VR Scout some of the practical uses that this technology can have in everyday life.
"You could just walk up to the bus stop and with a simple tap on LITHO, the bus schedule would just pop up in front of you in your glasses or as information on your smart device, or you could turn around and point towards a shop and ask what time will the shop close, and the information is delivered through a visual AR notification or through audio.” Do stories like this inspire you to create your own technologies? EyeTech Solutions consistantly has many different opportunities available in the IT sector.
Martin also explains his thoughts on the future of VR and AR technology: “It’s going to be a longer and more complicated road where a lot of ideas will be explored,” adding, “spatial computing is heading towards this idea of hyper-reality (HR), which can be a lot of information all at once.”
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